Here are some principles for "doing it right the first time": in user interface design. Doing it right the first time can be 10 to 100 times more productive than inspecting and fixing errors. --David
 
| Patterns in UI design ...
 "Measuring usability, identifying usage
 problems, making improvements. All very interesting, but it's a 'correctional'
 activity at best. The true improvements in usability are made in the design
 phase. But how do you design a usable interface?
 
 The central notion behind Gestalt theory is the idea (or assumption, as some would have it) that we tend to order our experience in a manner that is regular,
 orderly, symmetric, and simple. Simply put: we are looking for patterns. This is
 reflected in a number of laws that should help in assuring a UI layout in which
 controls or function that 'belong together'
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